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diatuooc2019-02-13 02:46 pm
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Test Drive #2

That Wand Is a Wonder!
You pulled down a book from a tall shelf in the Library of Starchime and promptly got hit in the head by a wand that was resting atop it. It looks innocuous, a cylinder of wood, but as soon as you pick it up, light streams out of the end. The barest motion is enough to make fantastic colors, and with a gesture you send light streaming across the library!
Light is all it does, right? Right?
Pranks for the Memories
Diatu Magicademy is a school -- one with different social groups, different Houses, different classes, different levels of experience... in short, pranks are inevitable. The latest one to make the rounds is the Sticky Glyph: step on a certain mathematical rune and the next person you touch sticks to you like glue. Casually brush against them, shake their hand, bump backwards into them -- however you did it, you have a new friend now, like it or not. The glyph wears off in about an hour -- do you wait it out, ask for help, or try to undo it yourself?
The Dueling Club
One of the more popular magical clubs, the Dueling Club is precisely as it sounds: wizards crossing spells, each trying to be the one to 'defeat' their opponent. How to do that varies by the sort of duel -- knocking your opponent off a platform, or getting them wet, or just good old rendering them unable to keep dueling. Less experienced students, like you, get the "water duel" treatment. Use your spells to get your opponent off of their stool in a small pool of water before they do the same to you! Losing means soggy shoes and a laugh at your expense; winning means pride, respect, and a chance for advancement into the club's informal ranks.
Chimera!
Transporting chimera is highly illegal without proper permits -- which is precisely why smugglers do it, and precisely why smugglers are valiantly struggling to extinguish their airship, while the beast responsible ambles down the gangplank and people flee like crazy. A small chimera, its shoulders are about shoulder height to a man. The goat head jabs at the cargo and building it passes, the lion head maintains a watchful forward guard, and the dragon head has taken the "burn it all, burn it all!" approach to greeting its new circumstances.
This is your chance to be a hero, and save the city of Anastara from certain doom at this beast's claws, heads, horns, and fiery breath. Or your chance to run like heck and hope it doesn't notice you.
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[And maybe he's been hanging around pirates too long, but he's actually a little surprised he's not the only one who doesn't want to be here.
Admittedly, his first thought is to say no, he isn't hungry but thanks for the help and then to just turn around and leave. He's always felt it's better for everyone involved if he doesn't try too hard to make friends.
...He is actually a little hungry, though...
After quite a long period of silence, Canale finally lets go of the wall, turns around, and places his other hand against the wall, ready to go.]
All right.
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[As proven by the fact that they're actually doing it.
Lea waited through the long moment of silence. He'd been just about to say that the other young man didn't have to come if he didn't want to when the other finally turned to face the opposite direction and spoke up.]
Great; follow me then.
[He headed for the exit, making sure to keep close to both the wall and his companion so that they wouldn't inadvertently get separated.]
My name's Lea, by the way. What's yours?
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Canale Dellacqua. [Hang on, someone in a duel nearby just made a really bad move, and his steps falter very slightly as he both tries to ignore it and listens for any sins that they'll need to dodge anything.
Nope. Okay, moving on.] It's nice to meet you.
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[Being slightly ahead, Lea reached the exit of the room first and pushed the door open, holding it for Canale.]
What house did they stick you in? I'm in Ka.