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Test Drive #1

The Airship There
By carriage or coach, spellwagon or ship, perhaps even on the wings of magic, the Sundered heed the call to gather at the Tenzin High Dock of Vulbaria. On this, the appointed day, a great passenger airship sits in the dock, the seals of the six Houses fluttering from flagpoles along her length and her wooden planks atremble as if it is eager to be off. At last, the gangplank descends, and the Hand of Diatu opens her doors to the Sundered so they can take their first step on the path towards protection and salvation.
Inside, you may choose from long comfortable couches, broad circular tables surrounded by straight-backed, cushioned chairs, or viewing seats at the glass front of the ship. Sundered who need special accommodations are quickly provided for, ensuring everyone travels in comfort. Trays drift through the air periodically, offering snacks and drinks to the passengers.
This may be the first chance you've had to truly relax since being swept to this strange world. Certainly it is the first chance you've had to meet your fellow Sundered. As the airship lifts gracefully off from the High Dock, your journey to Diatu begins. Excited? Nervous? Simply angry? Or perhaps searching among the crowd here for a familiar face or some sign of hope?
Rain, Rain...
Welcome to Diatu Magicademy. It's raining.
Seriously raining. One of those downpours that feels like a curtain has dropped on you, that soaks to the bone within a second of stepping into it. Obviously, this won't do, and a civic-minded cluster of Purifeul students has taken it upon themselves to solve this problem. No sooner do you step through the gates then you practically run into a giant and complex runic diagram being drawn out with long staffs by several students, all of them speaking seeming nonsense about derivatives, limits, and equations. Magic! In action right before your eyes!
And yet, just as their mathemagics wind towards the center of the diagram and they all make their final stroke -- one student slashes his line off on a weird tangent, speaking an equation that sounds nothing at all like what his fellows utter. The spell completes... weirdly, as the students look in horror at each other. The temperature abruptly drops seventy degrees, and a cold wind begins to blow.
Welcome to Diatu Magicademy. Please get out of the blizzard before you freeze.
Thaumaturgy 101
After some fifteen minutes of grumbling from Professor Loshakle, followed by half an hour of theory and basics, the grouchy old man finally gets to drawing a magical symbol on the board. "This is straight out of Fundamental Principles of Wizarding," he says, writing Sense Magic next to the symbol. "As is everything you'll learn here. I'll emphasize yet again, you MUST know the name of the spell and the proper gestures. You can't simply wave your wand in any old pattern and say any old words. That isn't how it works," he says, glaring around the class as if daring someone to question him.
But he gives no one the opportunity, instead producing a wand and making the gesture to trace the symbol he'd drawn in midair. "Sense Magic," he intones, and the air and his wand both shimmer.
"Now. You all try." Just like that. What the Professor doesn't mention is that this spell can produce some very interesting results if the symbol is off, or the timing...
Bala-inlota Practice
Bala-inlota is the main interaction the Magicademies have with each other -- the sport of wizards! Two teams take the field, with the goal of heaving a ball through their opponent's hoop. The rules primarily revolve around not inflicting lethal injury, because bala-inlota is a free-for-all at best, where each team relies on both physical and magical might to win the day.
You kind of wish someone had told you this BEFORE you got hauled onto the field so the coach could see if you've got what it takes.
Now half a dozen players are charging down the field at your ragtag group of semi-willing recruits, while another half-dozen are preparing spells that you've been absolutely assured aren't as nasty as the ones deployed in actual play. On your side: the ball, your wits, your physical ability, and maybe three classes's worth of magical education.
On the upside, magic is pretty good at healing.
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So, really, it was a shame that understanding others didn't come naturally to her in the slightest.
"I like it better when I understand things," Peridot finally answers, her aggravation starting to return.
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Well, that was sort of true anyway. Most people did find her to be kind of odious and unpleasant company back home, not that she made it any easier to learn. "You're the sort who doesn't listen when someone tells you not to stick your nose into it, aren't you?"
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Peridot stares at Parsee for some time, trying to figure out what - if anything - she should say next. "No?" she answers eventually, and meekly.
She's not nosy. She... Doesn't think she's nosy, anyway. She generally minds her own business and her own duties, after all. Generally. The memory of her disobedience to Yellow Diamond does come to mind, though, and she involuntarily shudders at the thought.
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She looked over at the gem, wondering if she'd lost her curiosity suddenly, or if it was still there, under the surface. "Don't really like talking about myself much..."
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"Uh, wait... What you are? What are you, then?" she asked around the wood. "Are you... Something common? That could be why people don't care."
She didn't mean to be rude, or even know she was, really.
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"Hashihime. Bridge troll," she said, which wasn't remotely what that translated to. A 'bridge princess' could be greatly honored by others if they valued their bridge. But, well, she was the princess of the bridge into hell, so it wasn't exactly like most people thought too much of her. "And no, we're pretty rare. Nobody with any sense would ever want to become one. You don't get to watch over a bridge for all eternity by making smart decisions in life."
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"Wait, huh?" she asked when the explanation was done. Reluctantly, she admitted, "I've never heard of a troll before. Are all trolls stuck guarding bridges? And why?"
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"I guess you'd call us a guardian spirit, sort of. But there's ways a human can become one." She knew that because that's how she had become what she was, she thought. It was so long and her memory wasn't that great. Maybe she'd gotten her memories mixed up with those of the one bridge princess that had ever been famous. Who knew to be sure? "Don't ask how, though. I'm not sharing a way to become competition. I don't need that right now."
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Not nearly as frustrating to Peridot, however, as was the implication that she was a human. That wasn't acceptable. (Even if Steven had turned out to be... pretty okay.) Through gritted teeth, she said, "I'm not a human. Don't get that mixed up."
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She raised an eyebrow once, looked at the gem a little more carefully and then grunted, nodding. "Yeah, that really should be obvious. You're too short, and humans don't come with green skin or gemstones in their foreheads. Won't happen again." Parsee frowned a little, reaching up to drag her fingers over her chin.
"I like your skin, by the way. It's a good color." Because of course little miss jealousy liked green. "So, what are you?"
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"I'm not too short!" She paused, then groaned and shook her head. "I'm not too short. I just don't have my limb enhancers." Or even those painted tin cans from Steven...
"But... Thanks, I guess? I'm a Gem - a Peridot, specifically."
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Peridot, eh? So, a living gemstone in humanoid form. Some sort of spiritual existence maybe? she reached over and gave a cheek a poke, curious if she was as hard as peridot. "That explains the pretty shade of green then. So are there more peridots out there than you?" She had said 'a Peridot' after all.
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"Don't do that again. And yes, there are... Lots of other Peridots," she said, a bit begrudgingly.
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Because, yeah, that totally seemed like a reasonable assumption right now.
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Her ego was too puffed up for her to really pay the comment about a math class much mind.
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Parsee flirted with the idea of being curious. She thought about it for a moment and finally caved in. "So, there are other kinds of gems?"
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