Mod Account for Diatu Magicademy ([personal profile] magicademymods) wrote in [community profile] diatuooc2019-01-16 09:53 am
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Test Drive #1


Test Drive #1




The Airship There

By carriage or coach, spellwagon or ship, perhaps even on the wings of magic, the Sundered heed the call to gather at the Tenzin High Dock of Vulbaria. On this, the appointed day, a great passenger airship sits in the dock, the seals of the six Houses fluttering from flagpoles along her length and her wooden planks atremble as if it is eager to be off. At last, the gangplank descends, and the Hand of Diatu opens her doors to the Sundered so they can take their first step on the path towards protection and salvation.

Inside, you may choose from long comfortable couches, broad circular tables surrounded by straight-backed, cushioned chairs, or viewing seats at the glass front of the ship. Sundered who need special accommodations are quickly provided for, ensuring everyone travels in comfort. Trays drift through the air periodically, offering snacks and drinks to the passengers.

This may be the first chance you've had to truly relax since being swept to this strange world. Certainly it is the first chance you've had to meet your fellow Sundered. As the airship lifts gracefully off from the High Dock, your journey to Diatu begins. Excited? Nervous? Simply angry? Or perhaps searching among the crowd here for a familiar face or some sign of hope?

Rain, Rain...

Welcome to Diatu Magicademy. It's raining.

Seriously raining. One of those downpours that feels like a curtain has dropped on you, that soaks to the bone within a second of stepping into it. Obviously, this won't do, and a civic-minded cluster of Purifeul students has taken it upon themselves to solve this problem. No sooner do you step through the gates then you practically run into a giant and complex runic diagram being drawn out with long staffs by several students, all of them speaking seeming nonsense about derivatives, limits, and equations. Magic! In action right before your eyes!

And yet, just as their mathemagics wind towards the center of the diagram and they all make their final stroke -- one student slashes his line off on a weird tangent, speaking an equation that sounds nothing at all like what his fellows utter. The spell completes... weirdly, as the students look in horror at each other. The temperature abruptly drops seventy degrees, and a cold wind begins to blow.

Welcome to Diatu Magicademy. Please get out of the blizzard before you freeze.

Thaumaturgy 101

After some fifteen minutes of grumbling from Professor Loshakle, followed by half an hour of theory and basics, the grouchy old man finally gets to drawing a magical symbol on the board. "This is straight out of Fundamental Principles of Wizarding," he says, writing Sense Magic next to the symbol. "As is everything you'll learn here. I'll emphasize yet again, you MUST know the name of the spell and the proper gestures. You can't simply wave your wand in any old pattern and say any old words. That isn't how it works," he says, glaring around the class as if daring someone to question him.

But he gives no one the opportunity, instead producing a wand and making the gesture to trace the symbol he'd drawn in midair. "Sense Magic," he intones, and the air and his wand both shimmer.

"Now. You all try." Just like that. What the Professor doesn't mention is that this spell can produce some very interesting results if the symbol is off, or the timing...

Bala-inlota Practice

Bala-inlota is the main interaction the Magicademies have with each other -- the sport of wizards! Two teams take the field, with the goal of heaving a ball through their opponent's hoop. The rules primarily revolve around not inflicting lethal injury, because bala-inlota is a free-for-all at best, where each team relies on both physical and magical might to win the day.

You kind of wish someone had told you this BEFORE you got hauled onto the field so the coach could see if you've got what it takes.

Now half a dozen players are charging down the field at your ragtag group of semi-willing recruits, while another half-dozen are preparing spells that you've been absolutely assured aren't as nasty as the ones deployed in actual play. On your side: the ball, your wits, your physical ability, and maybe three classes's worth of magical education.

On the upside, magic is pretty good at healing.
gender_neutral: (It's one word ONE WORD)

Re: Tidus | Final Fantasy X

[personal profile] gender_neutral 2019-01-23 09:31 am (UTC)(link)
Airship once again

"Can't be that bad?" V asked, horrified at the lax attitude being shown. "Can't be that bad?" This anger might have something to do with Tidus looking a little bit too much like a certain annoying Bard, or like that Bard's more annoying evil twin. Or it could just be the frustration after getting one's butt kicked by an epic level lich, and wondering if everything had been worth it.

And the answer was that it had to be, so it would be.

"Perhaps all you were pulled from was playing music or amusing yourself with puppets," yeah, a lot of this was coming from talking to a blond who was clearly an optimistic idiot, "but some of us had been in the middle of a rather important plot!"
zanarkandian: (washed up)

[personal profile] zanarkandian 2019-01-24 04:43 am (UTC)(link)
What was this person's problem? Tidus generally tried not to make waves too quickly, but given his emotional state at the moment, it was going to be difficult to reign himself in.

"I'm sorry you were interrupted, but actually, I kinda came from dying" he said bluntly. "So at the moment I'm grateful to have any kind of life."

He leaned back into the seat, staring at the ceiling. He had to keep those kinds of thoughts at bay.
gender_neutral: (Angry bluff)

[personal profile] gender_neutral 2019-01-24 05:30 am (UTC)(link)
V was something less than impressed. "Which tells us there are clerics here of sufficient level to raise dead, but does not tell us the underlying reasoning. No one spends ten thousand GP worth of diamonds to bring back someone of relatively little plot significance. So perhaps you should spend less time enjoying your returned limbs and more time wondering what the cost to you will be down the line."