Welcome to the September activity check for Diatu Magicademy! A reminder of our rules:
You must check in.
With each character's check-in, you may list two Actions -- things they undertook behind the threads and have been working on this month. This can be as simple as, for example, Explore, Study, or Suck Up, or more detailed information. These don't require thread links, as they represent your characters' activities during the normal day-to-day life that threads don't ordinarily capture.
When we process activity, we will give you the results of your actions.
Special September Note: Because of the confusion over Actions last month, we loaded everyone's rewards into the Diatu Master Spreadsheet directly. This month we will give you the results directly, as well as ask for clarification as necessary based on what you submit.
Activity must be submitted by Wednesday, October 6 at 8 PM Eastern time.
Character Name: Tenn Kujo Actions o Tenn assisted in the Festival of the Gods by gathering a talented group of Fantastics students to put together a musical play for the Temple of the Anvil. o And he's continuing his research from here... but since I didn’t get a response, I'm not sure what his next action will be? Could you give me an idea of what he learned at the Dragonfire Library?
- Also, Tenn's Regard Points are not on the spreadsheet, but I have them linked in his journal: February, April, & June
For your efforts at assisting the Festival of the Gods, you receive:
+10 Fame. +2 regard with Professor Trent, who is proud of your work. +2 regard with Professor Porfsin, who is impressed by you.
For your efforts at finding out history of space-time magics pre-codification, we will give you an extra-month bonus by dismissing the false legend you would have received (a long and storied tale about how dragons come from other worlds themselves), and leave you with some true thoughts:
Space and time magics are, in truth, derived almost entirely from the perceptions of dragons. Dragons are bound into physical, temporal forms simply as a matter of their energies coalescing in one coterminous place; they can perceive outside the limits of these bodies with no more difficulty than using any other magic. They rarely do so, however, because on the one hand they run the risk of totally screwing up space and time if too many of them do it, and on the other they run the risk of diminishing their power by spreading it too wide. The second of these probably matters much more than the first, honestly.
Interestingly, this implies that the Codification of Sundering has actually rendered that Curriculum more powerful than what dragons can do, by making scrying and summoning possible to accomplish with much less danger to the user. It also offers some insight into the Codification of Intimation, which relies on invocations to a distant power to answer questions rather than direct act of perception.
no subject
Character Name: Tenn Kujo
Actions
o Tenn assisted in the Festival of the Gods by gathering a talented group of Fantastics students to put together a musical play for the Temple of the Anvil.
o And he's continuing his research from here... but since I didn’t get a response, I'm not sure what his next action will be? Could you give me an idea of what he learned at the Dragonfire Library?
-
Also, Tenn's Regard Points are not on the spreadsheet, but I have them linked in his journal: February, April, & June
no subject
+10 Fame.
+2 regard with Professor Trent, who is proud of your work.
+2 regard with Professor Porfsin, who is impressed by you.
For your efforts at finding out history of space-time magics pre-codification, we will give you an extra-month bonus by dismissing the false legend you would have received (a long and storied tale about how dragons come from other worlds themselves), and leave you with some true thoughts:
Space and time magics are, in truth, derived almost entirely from the perceptions of dragons. Dragons are bound into physical, temporal forms simply as a matter of their energies coalescing in one coterminous place; they can perceive outside the limits of these bodies with no more difficulty than using any other magic. They rarely do so, however, because on the one hand they run the risk of totally screwing up space and time if too many of them do it, and on the other they run the risk of diminishing their power by spreading it too wide. The second of these probably matters much more than the first, honestly.
Interestingly, this implies that the Codification of Sundering has actually rendered that Curriculum more powerful than what dragons can do, by making scrying and summoning possible to accomplish with much less danger to the user. It also offers some insight into the Codification of Intimation, which relies on invocations to a distant power to answer questions rather than direct act of perception.